Python Developer

An interactive and fun Python course for kids, teaching coding through games, challenges, and real-world projects!

Course Overview

This beginner-friendly course is designed to help teenagers explore Python programming. Through interactive lessons, engaging projects, and a hands-on learning environment, students will develop core programming skills and build real-world applications. The course also provides a foundation for web development, data science and AI using Python.

What to Expect from this Course
Assessment & Reflection

Simple Syntax

Python's easy-to-understand structure helps kids focus on logic, not complex rules.

Games & Fun Projects

Interactive coding with games makes learning engaging and exciting.

Readability

Clean and structured code makes it easy for kids to understand and debug.
Module 1: Python Basics & Exception Handling / Debugging
  • Input/Output Statements
  • Variables and Operators
  • Data Types and Expressions
  • Project: BMI Calculator / Coffee Order Simulator
  • Learning Outcome: Understand basic syntax, expressions, and logic flow
  • If-else Statements, Nested Ifs
  • Break and Continue Statements
  • Logical Flow and Boolean Logic
  • Project: Rock Paper Scissors Game
  • Learning Outcome: Apply conditional logic and control structures
  • String Manipulation
  • Lists, Nested Lists, Dictionaries, Tuples, Sets
  • For Loops with control statements
  • Project: To-Do List Manager / Library Management System

  Learning Outcome: Work with structured data and iterations

  • While Loops, Nested Loops
  • User-Defined & Built-in Functions
  • Code Modularity
  • Project: HANGMAN – Python Game
  • Learning Outcome: Develop functional thinking and reusability
  • Caesar Cipher (Encryption/Decryption)
  • Personal Expense Tracker
  • Password Hashing
  • Learning Outcome: Synthesize knowledge into functional applications
Module 2: OOP, Algorithms & Python GUI Development
  • Introduction to Classes & Objects
  • Initializer (Constructor), Methods, Self Keyword
  • Object Attributes and Behaviors
  • Project: Word Counter Application
  • Learning Outcome: Apply OOP principles in application development
  • Sorting Algorithms – Bubble Sort
  • Searching Algorithms – Linear & Binary Search
  • Learning Outcome: Understand fundamental algorithm design & complexity
  • Widgets (Label, Entry, Radiobutton, Checkbutton, ListBox, Scrollbar, Frame)
  • GUI Event Handling Basics
  • Project: Simple GUI Calculator, Digital Clock GUI
  • Learning Outcome: Build interactive interfaces and desktop apps

Students will present their capstone project:

  • Choose from previously developed projects or design a new one
  • Create a presentation or demo video
  • Submit working code and a short project summary (1 page)

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