Python Developer
An interactive and fun Python course for kids, teaching coding through games, challenges, and real-world projects!
- Online
- 8 Weeks (Starts June)
- 3 Days (per week)
Course Overview
This beginner-friendly course is designed to help teenagers explore Python programming. Through interactive lessons, engaging projects, and a hands-on learning environment, students will develop core programming skills and build real-world applications. The course also provides a foundation for web development, data science and AI using Python.
What to Expect from this Course
- Learn Python programming from scratch
- Master basic to intermediate concepts through hands-on live sessions
- Apply concepts through 12+ mini and capstone projects
- Course taught in simplified English for first-time programmers
- Encourages problem-solving, creative thinking, and collaboration
- Use of Replit IDE – a browser-based platform requiring no installation
Assessment & Reflection
- Weekly mini-projects and review challenges
- Reflection Journals (short entries at the end of each week)
- Final Capstone Project with presentation
- Participation-based recognition (completion certificates)

Simple Syntax
Python's easy-to-understand structure helps kids focus on logic, not complex rules.

Games & Fun Projects
Interactive coding with games makes learning engaging and exciting.

Readability
Clean and structured code makes it easy for kids to understand and debug.
Module 1: Python Basics & Exception Handling / Debugging
- Input/Output Statements
- Variables and Operators
- Data Types and Expressions
- Project: BMI Calculator / Coffee Order Simulator
- Learning Outcome: Understand basic syntax, expressions, and logic flow
- If-else Statements, Nested Ifs
- Break and Continue Statements
- Logical Flow and Boolean Logic
- Project: Rock Paper Scissors Game
- Learning Outcome: Apply conditional logic and control structures
- String Manipulation
- Lists, Nested Lists, Dictionaries, Tuples, Sets
- For Loops with control statements
- Project: To-Do List Manager / Library Management System
Learning Outcome: Work with structured data and iterations
- While Loops, Nested Loops
- User-Defined & Built-in Functions
- Code Modularity
- Project: HANGMAN – Python Game
- Learning Outcome: Develop functional thinking and reusability
- Caesar Cipher (Encryption/Decryption)
- Personal Expense Tracker
- Password Hashing
- Learning Outcome: Synthesize knowledge into functional applications
Module 2: OOP, Algorithms & Python GUI Development
- Introduction to Classes & Objects
- Initializer (Constructor), Methods, Self Keyword
- Object Attributes and Behaviors
- Project: Word Counter Application
- Learning Outcome: Apply OOP principles in application development
- Sorting Algorithms – Bubble Sort
- Searching Algorithms – Linear & Binary Search
- Learning Outcome: Understand fundamental algorithm design & complexity
- Widgets (Label, Entry, Radiobutton, Checkbutton, ListBox, Scrollbar, Frame)
- GUI Event Handling Basics
- Project: Simple GUI Calculator, Digital Clock GUI
- Learning Outcome: Build interactive interfaces and desktop apps
Students will present their capstone project:
- Choose from previously developed projects or design a new one
- Create a presentation or demo video
- Submit working code and a short project summary (1 page)
Explore our expert
Our Business Statistics
0
+
Support Given
0
+
Clients Rating
0
M +
Money Saved
Recommended Tools & Resources

